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Wireframe, mockup, prototype: what's the difference?



Learn the differences between wireframes, mockups, and prototypes in UI/UX design. Understand the importance of each step for your project.

In this article, we'll examine the differences between wireframe, mockup, and prototype in UI/UX design. While these terms may seem unfamiliar to the uninitiated, they're commonly used by graphic and web designers. A wireframe is a basic sketch that represents the structure and content of a website or application. It serves as a starting point in the design process by establishing the foundation for the project. A mockup, on the other hand, is an aesthetic representation of the final product, allowing for decisions regarding style and branding. Finally, a prototype is an interactive simulation of the final product, intended to validate the UI and allow users to test the interface. Understanding these differences is important to determine which stage will best suit your project.

The wireframe:

A wireframe is a graphical representation of an application or website. It's a sketch that shows the essential elements and content of the page. The wireframe is a skeleton, often created by hand or using specific tools. It's easy to create and inexpensive, making it a starting point for building a website or an application.

The mockup:

A mockup is a more aesthetically pleasing version of a wireframe. It follows the structure outlined in the wireframe, but it shows what the final product should look like. However, unlike a wireframe, a mockup isn't clickable; it's simply an image. A mockup is very useful for making decisions about the branding, style, and typography. It's a step that allows you to experiment with the visual aspect of the product and gather user feedback.

The prototype:

The prototype is the most accurate representation of the final product possible. Unlike wireframes and mockups, the prototype is clickable and allows the user to interact with the interface. It simulates the UI and can reduce development costs by validating the user interface before the coding phase. The prototype allows you to discover what works and what doesn't, and it can also help you come up with new ideas to improve the interface. However, creating a prototype requires more time and money than the previous steps.

In conclusion, the wireframe, mockup, and prototype are all important steps in the website or app design process. Each of these steps has its advantages, and it's helpful to go through at least one of them to achieve a high-quality final product.

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In conclusion, the wireframe, mockup, and prototype are essential elements in the design of an application or website. Each step has its advantages, and it's important to go through at least one of them to ensure a quality final product. Codeur.com offers numerous services to find a freelancer and develop your business in the fields of development, graphic design, and marketing.